Hi, I'm Ken!

Obsessed with Pixels &
Performance.

I'm a software engineer who loves digging into computer architecture and awesome computer graphics. Whether it's writing a GPU simulator or a game engine, I love building systems that enable people to experience cool stuff!

Experience

Quantitative Developer Intern

Xantium
Incoming Summer 2026

Working on cool financey stuff.

Software Engineer Intern

Meta
Summer 2025

Working on the React frontend and gameplay capabilities in the Horizon Scripting team.

Software Engineer Intern

Arm
Summer 2024

Working on runtime GPU analysis in the Mali GPU driver.

Software Engineer

WJIK Technologies
2023 - Present

Working with my brother and sister to build games and web applications.

Featured Projects

RISC-V GPU Simulator

A modular RISC-V GPU simulator implemented with C++ for developing baremetal substrates. This is being written as part of my dissertation.

C++RISC-VGPU

Neural Enhanced Text-to-3D Generation with 3D Gaussian Splatting

Research into extending 3DGS Text-to-3D pipelines with neural enhancement modules for my Machine Visual Perception module.

PythonMachine LearningComputer Vision

YENDOR

A programming dungeon crawler game implemented with a custom NetHack-inspired programming language. Won the game jam with 3 awesome friends.

CGLSLJavaScriptnh

Bad Elves

A winter-themed game demo made as a tribute to Bad Piggies.

Godot

TCP/IP Packet Parser

A packet parser made with C++ for reconstructing network data for my Programming in C/C++ module.

C++Networking

Sainsbury's Receipt Parser

An automated receipt parser for reading and splitting the bill amongst my friends on our group Sainsbury's orders. Uses Tesseract for optical character recognition.

PythonOCR

Get In Touch

hello@kenzhiyilin.com